Witch
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| Witch | |
| Profile | |
| Real Name | Unknown |
| Aliases | Unknown |
| Place of Origin | Limbo |
| Residence | A dark cavern of an area on Earth, 3,000 B.C. |
| Species | Denizen |
| Affiliations | Krall, Cyborg, Sarasim and her people (indirectly) |
| Friends | Krall |
| Family | Unknown |
| Powers & Abilities | High-level ancient mystical abilities in conjuration magic, generation of portals |
| Weapon | Minions |
| Dislikes | Krall |
| First Appearance | Cyborg the Barbarian |
| Voiced By | Uncredited |
As you wish ... my master.
- — The Witch[src]
The Witch is a denizen from an ancient time and a circumstantial enemy of Cyborg and Sarasim.
Character History
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The Witch was a denizen from a time even before Sarasim's birth. Krall, an ambitious warrior in Sarasim's tribe, desired to be seen as a hero and thus win the affection of Sarasim (perhaps in the intent of making her his queen). Somehow he found out about the Witch, who had been placed into suspended animation (presumably for some major atrocity) by magic, and woke her up.

Added by Daniel46After another invasion in which Cyborg proved his mettle, Krall decided to get rid of his competitor the way he had been brought here. He took Cyborg to the Witch's cave, where she offered to return him back to his own time. But just as Cyborg prepared to take the step, he realized Krall's true allegiance and challenged him in combat. Finding himself outmatched, Krall demanded that the Witch gave him more power; she did so by having several of her minions merge with him, transforming him into a monstrous hybrid of man and monster.
The Witch's fate following Krall's subsequent defeat remains unknown. She made a cameo appearance amongst the ranks of the Brotherhood of Evil in Homecoming, Part 2, but has not appeared ever since.
Powers and abilities
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The Witch is a masterful magic-wielder specializing in conjuration magic.
See also
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