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Fixit

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Quote1 Things come to me broken. I make repairs. Quote2
Fixit[src]
Fixit
Fixit
Profile
Real Name Unknown
Aliases Fixit
Place of Origin Unknown
Residence Jump City
Species Part Human, Part Cyborg
Affiliations Teen Titans
Friends His Robot companions; Cyborg
Family Unknown
Powers & Abilities Technopathy;
Extensive knowledge in mechanics, electronics and cybernetics
Weapon None
Dislikes (Initially) to be dependent on the needs of an organic body
First Appearance The Sum of His Parts
Voiced By Tom Kenny

Fixit is a cyborg hermit and a friend (and initially an unintentional antagonist) of Cyborg.

Character history

The origin of Fixit's power is unknown. Its nature, however, affected his personality so much that he began to identify himself more with machines than with people. Eventually his self-imposed isolation drove him (literally) underground beneath Tito's Junkyard, where he would salvage damaged and thrown-away electronic devices and repair them. In order to eliminate the restrictions his biological body imposed on him, Fixit gradually replaced his natural body with cybernetics, turning himself into a cyborg.

One day, the Titans were having a picnic in the park when Cyborg's power cell started dying. During a battle with Mumbo shortly afterward, the cell failed completely, and Cyborg was lost in Fixit's underground lair. Fixit replaced the cell, but seeing Cyborg as a kindred spirit, he refused to let him leave, instead deciding that it would be best for Cyborg to be rid of his remaining biological parts as well. He restrained the young Titan, but when he linked up with Cyborg's brain to download and conserve his memories, the emotions behind them overwhelmed Fixit and painfully reminded him of his own human side which he had abandoned so long ago. Cyborg offered to help him rediscover what it was like to be human again, an offer Fixit accepted.

Teen Titans Go!

Fixit reappeared in in "Teen Titans Go!" #9, where Gizmo has stolen electronic stuff and attacked the Titans. While at Titans Tower, Fixit aided them in building a large robot 'Titans Go-Bot 5'.



Powers and abilities

Fixit Powers and abilities
Technopathy (Technology Manipulation)
Fixit Ability -1 Fixit is a technopath, i.e. a psychic capable of telepathically and telekinetically linking his mind to electronic devices. As such, he is capable of direct telepathic control over any such implement, which even extends to the point of levitating smaller devices. Fix it can also control the flow of intricate machinery and can allow them to assemble or disengage their programming at will.
Repairing Ability (Mechanical Regeneration)
Fixit Ability 2 As a side benefit, Fixit is exceptionally skilled in repairing and refitting all manners of electronic devices.. He can also regenerate mechanical parts, advanced technology, or nano machines, allowing them to repair any damages done to their mechanical structure and possibly improve their design.

In addition to his abilities Fixit is quite knowledgeable about mechanics, electronics, cybernetics and the like.

Trivia

  • Fixit is probably based on the Technis race in the original comics - a race of technically-minded people whom Cyborg voluntarily stayed with to teach them about humanity.
  • He resemble Razer from Green Lantern the Animated series.
    • In addition to that, he was created exclusively for his respective series.

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